AI Insights · Timothy · July 2023
Top 5 Boxing Games on Android in Germany Q2 2023
Discover the performance trends of the top 5 boxing games on Android in Germany for Q2 2023, including WWE Mayhem, EA SPORTS™ UFC® Mobile 2, Boxing Star: Real Boxing Fight, Real Boxing 2, and MMA Manager 2: Ultimate Fight.
In Q2 2023, the top 5 boxing games on Android in Germany showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game's performance based on data from Sensor Tower.
WWE Mayhem experienced fluctuations in revenue, peaking at $1K in the first week of April and ending the quarter with around $575. Weekly downloads saw a decline from over 1K in early April to around 650 by the end of June. Active users decreased from approximately 2.4K in late March to 1.7K by the end of the quarter.
EA SPORTS™ UFC® Mobile 2 showed a steady revenue stream, with a noticeable peak at $493 in late May. Downloads started strong at over 3.2K in late March, dropping to around 2K by the end of June. Active users followed a similar trend, starting at around 7.6K and decreasing to approximately 6.2K by the end of the quarter.
Boxing Star: Real Boxing Fight had a significant spike in downloads in late April, reaching over 3K, before stabilizing around 800 by the end of June. Revenue peaked at $359 in early May and ended the quarter at $266. Active users saw a dramatic increase from around 2.3K in early April to over 8K in early May, before settling around 3.5K by the end of June.
Real Boxing 2 had a noticeable peak in downloads in early April at over 3K, which then declined to around 1K by the end of June. Revenue showed a downward trend, starting at $557 in early April and ending at $165 by the end of June. Active users decreased from approximately 5K in early April to around 1.9K by the end of the quarter.
MMA Manager 2: Ultimate Fight saw a steady decline in downloads, starting at 406 in early April and ending at 219 by the end of June. Revenue fluctuated, peaking at $529 in late April and ending the quarter at $465. Active users remained relatively stable, starting at around 1.2K in late March and ending the quarter at a similar level.
For more detailed insights into the performance of these boxing games, visit Sensor Tower.